-
Piotr Maślanka authorede8c5f530
amqp0-9-1.xml 139.18 KiB
<?xml version = "1.0"?>
<!--
Copyright Notice
================
Copyright (c) 2006-2008 Cisco Systems, Credit Suisse, Deutsche Boerse
Systems, Envoy Technologies, Inc., Goldman Sachs, IONA Technologies PLC,
iMatix Corporation, JPMorgan Chase Bank Inc. N.A, Novell, Rabbit
Technologies Ltd., Red Hat, Inc., TWIST Process Innovations Ltd, WS02
Inc. and 29West Inc. All rights reserved.
License
=======
Cisco Systems, Credit Suisse, Deutsche Boerse Systems, Envoy Technologies,
Inc., Goldman Sachs, IONA Technologies PLC, iMatix Corporation, JPMorgan
Chase Bank Inc. N.A, Novell, Rabbit Technologies Ltd., Red Hat, Inc.,
TWIST Process Innovations Ltd, WS02, Inc. and 29West Inc. (collectively,
the "Authors") each hereby grants to you a worldwide, perpetual,
royalty-free, nontransferable, nonexclusive license to (i) copy, display,
distribute and implement the Advanced Messaging Queue Protocol ("AMQP")
Specification and (ii) the Licensed Claims that are held by the Authors,
all for the purpose of implementing the Advanced Messaging Queue Protocol
Specification. Your license and any rights under this Agreement will
terminate immediately without notice from any Author if you bring any
claim, suit, demand, or action related to the Advanced Messaging Queue
Protocol Specification against any Author. Upon termination, you shall
destroy all copies of the Advanced Messaging Queue Protocol Specification
in your possession or control.
As used hereunder, "Licensed Claims" means those claims of a patent or
patent application, throughout the world, excluding design patents and
design registrations, owned or controlled, or that can be sublicensed
without fee and in compliance with the requirements of this Agreement,
by an Author or its affiliates now or at any future time and which would
necessarily be infringed by implementation of the Advanced Messaging
Queue Protocol Specification. A claim is necessarily infringed hereunder
only when it is not possible to avoid infringing it because there is no
plausible non-infringing alternative for implementing the required
portions of the Advanced Messaging Queue Protocol Specification.
Notwithstanding the foregoing, Licensed Claims shall not include any
claims other than as set forth above even if contained in the same patent
as Licensed Claims; or that read solely on any implementations of any
portion of the Advanced Messaging Queue Protocol Specification that are
not required by the Advanced Messaging Queue ProtocolSpecification, or
that, if licensed, would require a payment of royalties by the licensor
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include (i) any enabling technologies that may be necessary to make or
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the Advanced Messaging Queue Protocol Specification (e.g., semiconductor
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elsewhere and merely referred to in the body of the Advanced Messaging
Queue Protocol Specification, or (iii) any Licensed Product and any
combinations thereof the purpose or function of which is not required
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For purposes of this definition, the Advanced Messaging Queue Protocol
Specification shall be deemed to include both architectural and
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include supporting source code artifacts where such architectural,
interconnection requirements and source code artifacts are expressly
identified as being required or documentation to achieve compliance with
the Advanced Messaging Queue Protocol Specification.
As used hereunder, "Licensed Products" means only those specific portions
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The following disclaimers, which you hereby also acknowledge as to any
use you may make of the Advanced Messaging Queue Protocol Specification:
THE ADVANCED MESSAGING QUEUE PROTOCOL SPECIFICATION IS PROVIDED "AS IS,"
AND THE AUTHORS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR
IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY,
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MESSAGING QUEUE PROTOCOL SPECIFICATION WILL NOT INFRINGE ANY THIRD PARTY
PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS.
THE AUTHORS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF OR RELATING TO ANY
USE, IMPLEMENTATION OR DISTRIBUTION OF THE ADVANCED MESSAGING QUEUE
PROTOCOL SPECIFICATION.
The name and trademarks of the Authors may NOT be used in any manner,
including advertising or publicity pertaining to the Advanced Messaging
Queue Protocol Specification or its contents without specific, written
prior permission. Title to copyright in the Advanced Messaging Queue
Protocol Specification will at all times remain with the Authors.
No other rights are granted by implication, estoppel or otherwise.
Upon termination of your license or rights under this Agreement, you
shall destroy all copies of the Advanced Messaging Queue Protocol
Specification in your possession or control.
Trademarks
==========
JPMorgan, JPMorgan Chase, Chase, the JPMorgan Chase logo and the
Octagon Symbol are trademarks of JPMorgan Chase & Co.
IMATIX and the iMatix logo are trademarks of iMatix Corporation sprl.
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Other company, product, or service names may be trademarks or service
marks of others.
Links to full AMQP specification:
=================================
http://www.amqp.org
-->
<!--
<!DOCTYPE amqp SYSTEM "amqp.dtd">
-->
<!-- XML Notes
We use entities to indicate repetition; attributes to indicate properties.
We use the 'name' attribute as an identifier, usually within the context
of the surrounding entities.
We use spaces to seperate words in names, so that we can print names in
their natural form depending on the context - underlines for source code,
hyphens for written text, etc.
We do not enforce any particular validation mechanism but we support all
mechanisms. The protocol definition conforms to a formal grammar that is
published seperately in several technologies.
-->
<amqp major="0" minor="9" revision="1"
port="5672" comment="AMQ Protocol version 0-9-1">
<!--
======================================================
== CONSTANTS
======================================================
-->
<!-- Frame types -->
<constant name="frame-method" value="1"/>
<constant name="frame-header" value="2"/>
<constant name="frame-body" value="3"/>
<constant name="frame-heartbeat" value="8"/>
<!-- Protocol constants -->
<constant name="frame-min-size" value="4096"/>
<constant name="frame-end" value="206"/>
<!-- Reply codes -->
<constant name="reply-success" value="200">
<doc>
Indicates that the method completed successfully. This reply code is
reserved for future use - the current protocol design does not use
positive
confirmation and reply codes are sent only in case of an error.
</doc>
</constant>
<constant name="content-too-large" value="311" class="soft-error">
<doc>
The client attempted to transfer content larger than the server
could accept
at the present time. The client may retry at a later time.
</doc>
</constant>
<constant name="no-consumers" value="313" class="soft-error">
<doc>
When the exchange cannot deliver to a consumer when the immediate
flag is
set. As a result of pending data on the queue or the absence of any
consumers of the queue.
</doc>
</constant>
<constant name="connection-forced" value="320" class="hard-error">
<doc>
An operator intervened to close the connection for some reason. The
client
may retry at some later date.
</doc>
</constant>
<constant name="invalid-path" value="402" class="hard-error">
<doc>
The client tried to work with an unknown virtual host.
</doc>
</constant>
<constant name="access-refused" value="403" class="soft-error">
<doc>
The client attempted to work with a server entity to which it has no
access due to security settings.
</doc>
</constant>
<constant name="not-found" value="404" class="soft-error">
<doc>
The client attempted to work with a server entity that does not
exist.
</doc>
</constant>
<constant name="resource-locked" value="405" class="soft-error">
<doc>
The client attempted to work with a server entity to which it has no
access because another client is working with it.
</doc>
</constant>
<constant name="precondition-failed" value="406" class="soft-error">
<doc>
The client requested a method that was not allowed because some
precondition
failed.
</doc>
</constant>
<constant name="frame-error" value="501" class="hard-error">
<doc>
The sender sent a malformed frame that the recipient could not
decode.
This strongly implies a programming error in the sending peer.
</doc>
</constant>
<constant name="syntax-error" value="502" class="hard-error">
<doc>
The sender sent a frame that contained illegal values for one or
more
fields. This strongly implies a programming error in the sending
peer.
</doc>
</constant>
<constant name="command-invalid" value="503" class="hard-error">
<doc>
The client sent an invalid sequence of frames, attempting to perform
an
operation that was considered invalid by the server. This usually
implies
a programming error in the client.
</doc>
</constant>
<constant name="channel-error" value="504" class="hard-error">
<doc>
The client attempted to work with a channel that had not been
correctly
opened. This most likely indicates a fault in the client layer.
</doc>
</constant>
<constant name="unexpected-frame" value="505" class="hard-error">
<doc>
The peer sent a frame that was not expected, usually in the context
of
a content header and body. This strongly indicates a fault in the
peer's
content processing.
</doc>
</constant>
<constant name="resource-error" value="506" class="hard-error">
<doc>
The server could not complete the method because it lacked
sufficient
resources. This may be due to the client creating too many of some
type
of entity.
</doc>
</constant>
<constant name="not-allowed" value="530" class="hard-error">
<doc>
The client tried to work with some entity in a manner that is
prohibited
by the server, due to security settings or by some other criteria.
</doc>
</constant>
<constant name="not-implemented" value="540" class="hard-error">
<doc>
The client tried to use functionality that is not implemented in the
server.
</doc>
</constant>
<constant name="internal-error" value="541" class="hard-error">
<doc>
The server could not complete the method because of an internal
error.
The server may require intervention by an operator in order to
resume
normal operations.
</doc>
</constant>
<!--
======================================================
== DOMAIN TYPES
======================================================
-->
<domain name="class-id" type="short"/>
<domain name="consumer-tag" type="shortstr" label="consumer tag">
<doc>
Identifier for the consumer, valid within the current channel.
</doc>
</domain>
<domain name="delivery-tag" type="longlong"
label="server-assigned delivery tag">
<doc>
The server-assigned and channel-specific delivery tag
</doc>
<rule name="channel-local">
<doc>
The delivery tag is valid only within the channel from which the
message was
received. I.e. a client MUST NOT receive a message on one
channel and then
acknowledge it on another.
</doc>
</rule>
<rule name="non-zero">
<doc>
The server MUST NOT use a zero value for delivery tags. Zero is
reserved
for client use, meaning "all messages so far received".
</doc>
</rule>
</domain>
<domain name="exchange-name" type="shortstr" label="exchange name">
<doc>
The exchange name is a client-selected string that identifies the
exchange for
publish methods.
</doc>
<assert check="length" value="127"/>
<assert check="regexp" value="^[a-zA-Z0-9-_.:]*$"/>
</domain>
<domain name="method-id" type="short"/>
<domain name="no-ack" type="bit" label="no acknowledgement needed">
<doc>
If this field is set the server does not expect acknowledgements for
messages. That is, when a message is delivered to the client the
server
assumes the delivery will succeed and immediately dequeues it. This
functionality may increase performance but at the cost of
reliability.
Messages can get lost if a client dies before they are delivered to
the
application.
</doc>
</domain>
<domain name="no-local" type="bit" label="do not deliver own messages">
<doc>
If the no-local field is set the server will not send messages to
the connection that
published them.
</doc>
</domain>
<domain name="no-wait" type="bit" label="do not send reply method">
<doc>
If set, the server will not respond to the method. The client should
not wait
for a reply method. If the server could not complete the method it
will raise a
channel or connection exception.
</doc>
</domain>
<domain name="path" type="shortstr">
<doc>
Unconstrained.
</doc>
<assert check="notnull"/>
<assert check="length" value="127"/>
</domain>
<domain name="peer-properties" type="table">
<doc>
This table provides a set of peer properties, used for
identification, debugging,
and general information.
</doc>
</domain>
<domain name="queue-name" type="shortstr" label="queue name">
<doc>
The queue name identifies the queue within the vhost. In methods
where the queue
name may be blank, and that has no specific significance, this
refers to the
'current' queue for the channel, meaning the last queue that the
client declared
on the channel. If the client did not declare a queue, and the
method needs a
queue name, this will result in a 502 (syntax error) channel
exception.
</doc>
<assert check="length" value="127"/>
<assert check="regexp" value="^[a-zA-Z0-9-_.:]*$"/>
</domain>
<domain name="redelivered" type="bit" label="message is being redelivered">
<doc>
This indicates that the message has been previously delivered to
this or
another client.
</doc>
<rule name="implementation">
<doc>
The server SHOULD try to signal redelivered messages when it
can. When
redelivering a message that was not successfully acknowledged,
the server
SHOULD deliver it to the original client if possible.
</doc>
<doc type="scenario">
Declare a shared queue and publish a message to the queue.
Consume the
message using explicit acknowledgements, but do not acknowledge
the
message. Close the connection, reconnect, and consume from the
queue
again. The message should arrive with the redelivered flag set.
</doc>
</rule>
<rule name="hinting">
<doc>
The client MUST NOT rely on the redelivered field but should
take it as a
hint that the message may already have been processed. A fully
robust
client must be able to track duplicate received messages on
non-transacted,
and locally-transacted channels.
</doc>
</rule>
</domain>
<domain name="message-count" type="long"
label="number of messages in queue">
<doc>
The number of messages in the queue, which will be zero for
newly-declared
queues. This is the number of messages present in the queue, and
committed
if the channel on which they were published is transacted, that are
not
waiting acknowledgement.
</doc>
</domain>
<domain name="reply-code" type="short" label="reply code from server">
<doc>
The reply code. The AMQ reply codes are defined as constants at the
start
of this formal specification.
</doc>
<assert check="notnull"/>
</domain>
<domain name="reply-text" type="shortstr" label="localised reply text">
<doc>
The localised reply text. This text can be logged as an aid to
resolving
issues.
</doc>
<assert check="notnull"/>
</domain>
<!-- Elementary domains -->
<domain name="bit" type="bit" label="single bit"/>
<domain name="octet" type="octet" label="single octet"/>
<domain name="short" type="short" label="16-bit integer"/>
<domain name="long" type="long" label="32-bit integer"/>
<domain name="longlong" type="longlong" label="64-bit integer"/>
<domain name="shortstr" type="shortstr" label="short string"/>
<domain name="longstr" type="longstr" label="long string"/>
<domain name="timestamp" type="timestamp" label="64-bit timestamp"/>
<domain name="table" type="table" label="field table"/>
<!-- == CONNECTION ======================================================= -->
<class name="connection" handler="connection" index="10"
label="work with socket connections">
<doc>
The connection class provides methods for a client to establish a
network connection to
a server, and for both peers to operate the connection thereafter.
</doc>
<doc type="grammar">
connection = open-connection *use-connection close-connection
open-connection = C:protocol-header
S:START C:START-OK
*challenge
S:TUNE C:TUNE-OK
C:OPEN S:OPEN-OK
challenge = S:SECURE C:SECURE-OK
use-connection = *channel
close-connection = C:CLOSE S:CLOSE-OK
/ S:CLOSE C:CLOSE-OK
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="start" synchronous="1" index="10"
label="start connection negotiation">
<doc>
This method starts the connection negotiation process by telling
the client the
protocol version that the server proposes, along with a list of
security mechanisms
which the client can use for authentication.
</doc>
<rule name="protocol-name">
<doc>
If the server cannot support the protocol specified in the
protocol header,
it MUST respond with a valid protocol header and then close
the socket
connection.
</doc>
<doc type="scenario">
The client sends a protocol header containing an invalid
protocol name.
The server MUST respond by sending a valid protocol header
and then closing
the connection.
</doc>
</rule>
<rule name="server-support">
<doc>
The server MUST provide a protocol version that is lower
than or equal to
that requested by the client in the protocol header.
</doc>
<doc type="scenario">
The client requests a protocol version that is higher than
any valid
implementation, e.g. 2.0. The server must respond with a
protocol header
indicating its supported protocol version, e.g. 1.0.
</doc>
</rule>
<rule name="client-support">
<doc>
If the client cannot handle the protocol version suggested
by the server
it MUST close the socket connection without sending any
further data.
</doc>
<doc type="scenario">
The server sends a protocol version that is lower than any
valid
implementation, e.g. 0.1. The client must respond by closing
the
connection without sending any further data.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<response name="start-ok"/>
<field name="version-major" domain="octet"
label="protocol major version">
<doc>
The major version number can take any value from 0 to 99 as
defined in the
AMQP specification.
</doc>
</field>
<field name="version-minor" domain="octet"
label="protocol minor version">
<doc>
The minor version number can take any value from 0 to 99 as
defined in the
AMQP specification.
</doc>
</field>
<field name="server-properties" domain="peer-properties"
label="server properties">
<rule name="required-fields">
<doc>
The properties SHOULD contain at least these fields:
"host", specifying the
server host name or address, "product", giving the name
of the server product,
"version", giving the name of the server version,
"platform", giving the name
of the operating system, "copyright", if appropriate,
and "information", giving
other general information.
</doc>
<doc type="scenario">
Client connects to server and inspects the server
properties. It checks for
the presence of the required fields.
</doc>
</rule>
</field>
<field name="mechanisms" domain="longstr"
label="available security mechanisms">
<doc>
A list of the security mechanisms that the server supports,
delimited by spaces.
</doc>
<assert check="notnull"/>
</field>
<field name="locales" domain="longstr"
label="available message locales">
<doc>
A list of the message locales that the server supports,
delimited by spaces. The
locale defines the language in which the server will send
reply texts.
</doc>
<rule name="required-support">
<doc>
The server MUST support at least the en_US locale.
</doc>
<doc type="scenario">
Client connects to server and inspects the locales
field. It checks for
the presence of the required locale(s).
</doc>
</rule>
<assert check="notnull"/>
</field>
</method>
<method name="start-ok" synchronous="1" index="11"
label="select security mechanism and locale">
<doc>
This method selects a SASL security mechanism.
</doc>
<chassis name="server" implement="MUST"/>
<field name="client-properties" domain="peer-properties"
label="client properties">
<rule name="required-fields">
<!-- This rule is not testable from the client side -->
<doc>
The properties SHOULD contain at least these fields:
"product", giving the name
of the client product, "version", giving the name of the
client version, "platform",
giving the name of the operating system, "copyright", if
appropriate, and
"information", giving other general information.
</doc>
</rule>
</field>
<field name="mechanism" domain="shortstr"
label="selected security mechanism">
<doc>
A single security mechanisms selected by the client, which
must be one of those
specified by the server.
</doc>
<rule name="security">
<doc>
The client SHOULD authenticate using the highest-level
security profile it
can handle from the list provided by the server.
</doc>
</rule>
<rule name="validity">
<doc>
If the mechanism field does not contain one of the
security mechanisms
proposed by the server in the Start method, the server
MUST close the
connection without sending any further data.
</doc>
<doc type="scenario">
Client connects to server and sends an invalid security
mechanism. The
server must respond by closing the connection (a socket
close, with no
connection close negotiation).
</doc>
</rule>
<assert check="notnull"/>
</field>
<field name="response" domain="longstr"
label="security response data">
<doc>
A block of opaque data passed to the security mechanism. The
contents of this
data are defined by the SASL security mechanism.
</doc>
<assert check="notnull"/>
</field>
<field name="locale" domain="shortstr"
label="selected message locale">
<doc>
A single message locale selected by the client, which must
be one of those
specified by the server.
</doc>
<assert check="notnull"/>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="secure" synchronous="1" index="20"
label="security mechanism challenge">
<doc>
The SASL protocol works by exchanging challenges and responses
until both peers have
received sufficient information to authenticate each other. This
method challenges
the client to provide more information.
</doc>
<chassis name="client" implement="MUST"/>
<response name="secure-ok"/>
<field name="challenge" domain="longstr"
label="security challenge data">
<doc>
Challenge information, a block of opaque binary data passed
to the security
mechanism.
</doc>
</field>
</method>
<method name="secure-ok" synchronous="1" index="21"
label="security mechanism response">
<doc>
This method attempts to authenticate, passing a block of SASL
data for the security
mechanism at the server side.
</doc>
<chassis name="server" implement="MUST"/>
<field name="response" domain="longstr"
label="security response data">
<doc>
A block of opaque data passed to the security mechanism. The
contents of this
data are defined by the SASL security mechanism.
</doc>
<assert check="notnull"/>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="tune" synchronous="1" index="30"
label="propose connection tuning parameters">
<doc>
This method proposes a set of connection configuration values to
the client. The
client can accept and/or adjust these.
</doc>
<chassis name="client" implement="MUST"/>
<response name="tune-ok"/>
<field name="channel-max" domain="short"
label="proposed maximum channels">
<doc>
Specifies highest channel number that the server permits.
Usable channel numbers
are in the range 1..channel-max. Zero indicates no specified
limit.
</doc>
</field>
<field name="frame-max" domain="long"
label="proposed maximum frame size">
<doc>
The largest frame size that the server proposes for the
connection, including
frame header and end-byte. The client can negotiate a lower
value. Zero means
that the server does not impose any specific limit but may
reject very large
frames if it cannot allocate resources for them.
</doc>
<rule name="minimum">
<doc>
Until the frame-max has been negotiated, both peers MUST
accept frames of up
to frame-min-size octets large, and the minimum
negotiated value for frame-max
is also frame-min-size.
</doc>
<doc type="scenario">
Client connects to server and sends a large properties
field, creating a frame
of frame-min-size octets. The server must accept this
frame.
</doc>
</rule>
</field>
<field name="heartbeat" domain="short"
label="desired heartbeat delay">
<doc>
The delay, in seconds, of the connection heartbeat that the
server wants.
Zero means the server does not want a heartbeat.
</doc>
</field>
</method>
<method name="tune-ok" synchronous="1" index="31"
label="negotiate connection tuning parameters">
<doc>
This method sends the client's connection tuning parameters to
the server.
Certain fields are negotiated, others provide capability
information.
</doc>
<chassis name="server" implement="MUST"/>
<field name="channel-max" domain="short"
label="negotiated maximum channels">
<doc>
The maximum total number of channels that the client will
use per connection.
</doc>
<rule name="upper-limit">
<doc>
If the client specifies a channel max that is higher
than the value provided
by the server, the server MUST close the connection
without attempting a
negotiated close. The server may report the error in
some fashion to assist
implementors.
</doc>
</rule>
<assert check="notnull"/>
<assert check="le" method="tune" field="channel-max"/>
</field>
<field name="frame-max" domain="long"
label="negotiated maximum frame size">
<doc>
The largest frame size that the client and server will use
for the connection.
Zero means that the client does not impose any specific
limit but may reject
very large frames if it cannot allocate resources for them.
Note that the
frame-max limit applies principally to content frames, where
large contents can
be broken into frames of arbitrary size.
</doc>
<rule name="minimum">
<doc>
Until the frame-max has been negotiated, both peers MUST
accept frames of up
to frame-min-size octets large, and the minimum
negotiated value for frame-max
is also frame-min-size.
</doc>
</rule>
<rule name="upper-limit">
<doc>
If the client specifies a frame max that is higher than
the value provided
by the server, the server MUST close the connection
without attempting a
negotiated close. The server may report the error in
some fashion to assist
implementors.
</doc>
</rule>
</field>
<field name="heartbeat" domain="short"
label="desired heartbeat delay">
<doc>
The delay, in seconds, of the connection heartbeat that the
client wants. Zero
means the client does not want a heartbeat.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="open" synchronous="1" index="40"
label="open connection to virtual host">
<doc>
This method opens a connection to a virtual host, which is a
collection of
resources, and acts to separate multiple application domains
within a server.
The server may apply arbitrary limits per virtual host, such as
the number
of each type of entity that may be used, per connection and/or
in total.
</doc>
<chassis name="server" implement="MUST"/>
<response name="open-ok"/>
<field name="virtual-host" domain="path" label="virtual host name">
<doc>
The name of the virtual host to work with.
</doc>
<rule name="separation">
<doc>
If the server supports multiple virtual hosts, it MUST
enforce a full
separation of exchanges, queues, and all associated
entities per virtual
host. An application, connected to a specific virtual
host, MUST NOT be able
to access resources of another virtual host.
</doc>
</rule>
<rule name="security">
<doc>
The server SHOULD verify that the client has permission
to access the
specified virtual host.
</doc>
</rule>
</field>
<!-- Deprecated: "capabilities", must be zero -->
<field name="reserved-1" type="shortstr" reserved="1"/>
<!-- Deprecated: "insist", must be zero -->
<field name="reserved-2" type="bit" reserved="1"/>
</method>
<method name="open-ok" synchronous="1" index="41"
label="signal that connection is ready">
<doc>
This method signals to the client that the connection is ready
for use.
</doc>
<chassis name="client" implement="MUST"/>
<!-- Deprecated: "known-hosts", must be zero -->
<field name="reserved-1" type="shortstr" reserved="1"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="close" synchronous="1" index="50"
label="request a connection close">
<doc>
This method indicates that the sender wants to close the
connection. This may be
due to internal conditions (e.g. a forced shut-down) or due to
an error handling
a specific method, i.e. an exception. When a close is due to an
exception, the
sender provides the class and method id of the method which
caused the exception.
</doc>
<rule name="stability">
<doc>
After sending this method, any received methods except Close
and Close-OK MUST
be discarded. The response to receiving a Close after
sending Close must be to
send Close-Ok.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<chassis name="server" implement="MUST"/>
<response name="close-ok"/>
<field name="reply-code" domain="reply-code"/>
<field name="reply-text" domain="reply-text"/>
<field name="class-id" domain="class-id"
label="failing method class">
<doc>
When the close is provoked by a method exception, this is
the class of the
method.
</doc>
</field>
<field name="method-id" domain="method-id"
label="failing method ID">
<doc>
When the close is provoked by a method exception, this is
the ID of the method.
</doc>
</field>
</method>
<method name="close-ok" synchronous="1" index="51"
label="confirm a connection close">
<doc>
This method confirms a Connection.Close method and tells the
recipient that it is
safe to release resources for the connection and close the
socket.
</doc>
<rule name="reporting">
<doc>
A peer that detects a socket closure without having received
a Close-Ok
handshake method SHOULD log the error.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<chassis name="server" implement="MUST"/>
</method>
</class>
<!-- == CHANNEL ========================================================== -->
<class name="channel" handler="channel" index="20"
label="work with channels">
<doc>
The channel class provides methods for a client to establish a
channel to a
server and for both peers to operate the channel thereafter.
</doc>
<doc type="grammar">
channel = open-channel *use-channel close-channel
open-channel = C:OPEN S:OPEN-OK
use-channel = C:FLOW S:FLOW-OK
/ S:FLOW C:FLOW-OK
/ functional-class
close-channel = C:CLOSE S:CLOSE-OK
/ S:CLOSE C:CLOSE-OK
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="open" synchronous="1" index="10"
label="open a channel for use">
<doc>
This method opens a channel to the server.
</doc>
<rule name="state" on-failure="channel-error">
<doc>
The client MUST NOT use this method on an already-opened
channel.
</doc>
<doc type="scenario">
Client opens a channel and then reopens the same channel.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="open-ok"/>
<!-- Deprecated: "out-of-band", must be zero -->
<field name="reserved-1" type="shortstr" reserved="1"/>
</method>
<method name="open-ok" synchronous="1" index="11"
label="signal that the channel is ready">
<doc>
This method signals to the client that the channel is ready for
use.
</doc>
<chassis name="client" implement="MUST"/>
<!-- Deprecated: "channel-id", must be zero -->
<field name="reserved-1" type="longstr" reserved="1"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="flow" synchronous="1" index="20"
label="enable/disable flow from peer">
<doc>
This method asks the peer to pause or restart the flow of
content data sent by
a consumer. This is a simple flow-control mechanism that a peer
can use to avoid
overflowing its queues or otherwise finding itself receiving
more messages than
it can process. Note that this method is not intended for window
control. It does
not affect contents returned by Basic.Get-Ok methods.
</doc>
<rule name="initial-state">
<doc>
When a new channel is opened, it is active (flow is active).
Some applications
assume that channels are inactive until started. To emulate
this behaviour a
client MAY open the channel, then pause it.
</doc>
</rule>
<rule name="bidirectional">
<doc>
When sending content frames, a peer SHOULD monitor the
channel for incoming
methods and respond to a Channel.Flow as rapidly as
possible.
</doc>
</rule>
<rule name="throttling">
<doc>
A peer MAY use the Channel.Flow method to throttle incoming
content data for
internal reasons, for example, when exchanging data over a
slower connection.
</doc>
</rule>
<rule name="expected-behaviour">
<doc>
The peer that requests a Channel.Flow method MAY disconnect
and/or ban a peer
that does not respect the request. This is to prevent
badly-behaved clients
from overwhelming a server.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<response name="flow-ok"/>
<field name="active" domain="bit" label="start/stop content frames">
<doc>
If 1, the peer starts sending content frames. If 0, the peer
stops sending
content frames.
</doc>
</field>
</method>
<method name="flow-ok" index="21" label="confirm a flow method">
<doc>
Confirms to the peer that a flow command was received and
processed.
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<field name="active" domain="bit" label="current flow setting">
<doc>
Confirms the setting of the processed flow method: 1 means
the peer will start
sending or continue to send content frames; 0 means it will
not.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="close" synchronous="1" index="40"
label="request a channel close">
<doc>
This method indicates that the sender wants to close the
channel. This may be due to
internal conditions (e.g. a forced shut-down) or due to an error
handling a specific
method, i.e. an exception. When a close is due to an exception,
the sender provides
the class and method id of the method which caused the
exception.
</doc>
<rule name="stability">
<doc>
After sending this method, any received methods except Close
and Close-OK MUST
be discarded. The response to receiving a Close after
sending Close must be to
send Close-Ok.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<chassis name="server" implement="MUST"/>
<response name="close-ok"/>
<field name="reply-code" domain="reply-code"/>
<field name="reply-text" domain="reply-text"/>
<field name="class-id" domain="class-id"
label="failing method class">
<doc>
When the close is provoked by a method exception, this is
the class of the
method.
</doc>
</field>
<field name="method-id" domain="method-id"
label="failing method ID">
<doc>
When the close is provoked by a method exception, this is
the ID of the method.
</doc>
</field>
</method>
<method name="close-ok" synchronous="1" index="41"
label="confirm a channel close">
<doc>
This method confirms a Channel.Close method and tells the
recipient that it is safe
to release resources for the channel.
</doc>
<rule name="reporting">
<doc>
A peer that detects a socket closure without having received
a Channel.Close-Ok
handshake method SHOULD log the error.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<chassis name="server" implement="MUST"/>
</method>
</class>
<!-- == EXCHANGE ========================================================= -->
<class name="exchange" handler="channel" index="40"
label="work with exchanges">
<doc>
Exchanges match and distribute messages across queues. Exchanges can
be configured in
the server or declared at runtime.
</doc>
<doc type="grammar">
exchange = C:DECLARE S:DECLARE-OK
/ C:DELETE S:DELETE-OK
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<rule name="required-types">
<doc>
The server MUST implement these standard exchange types: fanout,
direct.
</doc>
<doc type="scenario">
Client attempts to declare an exchange with each of these
standard types.
</doc>
</rule>
<rule name="recommended-types">
<doc>
The server SHOULD implement these standard exchange types:
topic, headers.
</doc>
<doc type="scenario">
Client attempts to declare an exchange with each of these
standard types.
</doc>
</rule>
<rule name="required-instances">
<doc>
The server MUST, in each virtual host, pre-declare an exchange
instance
for each standard exchange type that it implements, where the
name of the
exchange instance, if defined, is "amq." followed by the
exchange type name.
</doc>
<doc>
The server MUST, in each virtual host, pre-declare at least two
direct
exchange instances: one named "amq.direct", the other with no
public name
that serves as a default exchange for Publish methods.
</doc>
<doc type="scenario">
Client declares a temporary queue and attempts to bind to each
required
exchange instance ("amq.fanout", "amq.direct", "amq.topic", and
"amq.headers"
if those types are defined).
</doc>
</rule>
<rule name="default-exchange">
<doc>
The server MUST pre-declare a direct exchange with no public
name to act as
the default exchange for content Publish methods and for default
queue bindings.
</doc>
<doc type="scenario">
Client checks that the default exchange is active by specifying
a queue
binding with no exchange name, and publishing a message with a
suitable
routing key but without specifying the exchange name, then
ensuring that
the message arrives in the queue correctly.
</doc>
</rule>
<rule name="default-access">
<doc>
The server MUST NOT allow clients to access the default exchange
except
by specifying an empty exchange name in the Queue.Bind and
content Publish
methods.
</doc>
</rule>
<rule name="extensions">
<doc>
The server MAY implement other exchange types as wanted.
</doc>
</rule>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="declare" synchronous="1" index="10"
label="verify exchange exists, create if needed">
<doc>
This method creates an exchange if it does not already exist,
and if the exchange
exists, verifies that it is of the correct and expected class.
</doc>
<rule name="minimum">
<doc>
The server SHOULD support a minimum of 16 exchanges per
virtual host and
ideally, impose no limit except as defined by available
resources.
</doc>
<doc type="scenario">
The client declares as many exchanges as it can until the
server reports
an error; the number of exchanges successfully declared must
be at least
sixteen.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="declare-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="exchange" domain="exchange-name">
<rule name="reserved" on-failure="access-refused">
<doc>
Exchange names starting with "amq." are reserved for
pre-declared and
standardised exchanges. The client MAY declare an
exchange starting with
"amq." if the passive option is set, or the exchange
already exists.
</doc>
<doc type="scenario">
The client attempts to declare a non-existing exchange
starting with
"amq." and with the passive option set to zero.
</doc>
</rule>
<rule name="syntax" on-failure="precondition-failed">
<doc>
The exchange name consists of a non-empty sequence of
these characters:
letters, digits, hyphen, underscore, period, or colon.
</doc>
<doc type="scenario">
The client attempts to declare an exchange with an
illegal name.
</doc>
</rule>
<assert check="notnull"/>
</field>
<field name="type" domain="shortstr" label="exchange type">
<doc>
Each exchange belongs to one of a set of exchange types
implemented by the
server. The exchange types define the functionality of the
exchange - i.e. how
messages are routed through it. It is not valid or
meaningful to attempt to
change the type of an existing exchange.
</doc>
<rule name="typed" on-failure="not-allowed">
<doc>
Exchanges cannot be redeclared with different types. The
client MUST not
attempt to redeclare an existing exchange with a
different type than used
in the original Exchange.Declare method.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<rule name="support" on-failure="command-invalid">
<doc>
The client MUST NOT attempt to declare an exchange with
a type that the
server does not support.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<field name="passive" domain="bit" label="do not create exchange">
<doc>
If set, the server will reply with Declare-Ok if the
exchange already
exists with the same name, and raise an error if not. The
client can
use this to check whether an exchange exists without
modifying the
server state. When set, all other method fields except name
and no-wait
are ignored. A declare with both passive and no-wait has no
effect.
Arguments are compared for semantic equivalence.
</doc>
<rule name="not-found">
<doc>
If set, and the exchange does not already exist, the
server MUST
raise a channel exception with reply code 404 (not
found).
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<rule name="equivalent">
<doc>
If not set and the exchange exists, the server MUST
check that the
existing exchange has the same values for type, durable,
and arguments
fields. The server MUST respond with Declare-Ok if the
requested
exchange matches these fields, and MUST raise a channel
exception if
not.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<field name="durable" domain="bit"
label="request a durable exchange">
<doc>
If set when creating a new exchange, the exchange will be
marked as durable.
Durable exchanges remain active when a server restarts.
Non-durable exchanges
(transient exchanges) are purged if/when a server restarts.
</doc>
<rule name="support">
<doc>
The server MUST support both durable and transient
exchanges.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<!-- Deprecated: "auto-delete", must be zero -->
<field name="reserved-2" type="bit" reserved="1"/>
<!-- Deprecated: "internal", must be zero -->
<field name="reserved-3" type="bit" reserved="1"/>
<field name="no-wait" domain="no-wait"/>
<field name="arguments" domain="table"
label="arguments for declaration">
<doc>
A set of arguments for the declaration. The syntax and
semantics of these
arguments depends on the server implementation.
</doc>
</field>
</method>
<method name="declare-ok" synchronous="1" index="11"
label="confirm exchange declaration">
<doc>
This method confirms a Declare method and confirms the name of
the exchange,
essential for automatically-named exchanges.
</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="delete" synchronous="1" index="20"
label="delete an exchange">
<doc>
This method deletes an exchange. When an exchange is deleted all
queue bindings on
the exchange are cancelled.
</doc>
<chassis name="server" implement="MUST"/>
<response name="delete-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="exchange" domain="exchange-name">
<rule name="exists" on-failure="not-found">
<doc>
The client MUST NOT attempt to delete an exchange that
does not exist.
</doc>
</rule>
<assert check="notnull"/>
</field>
<field name="if-unused" domain="bit" label="delete only if unused">
<doc>
If set, the server will only delete the exchange if it has
no queue bindings. If
the exchange has queue bindings the server does not delete
it but raises a
channel exception instead.
</doc>
<rule name="in-use" on-failure="precondition-failed">
<doc>
The server MUST NOT delete an exchange that has bindings
on it, if the if-unused
field is true.
</doc>
<doc type="scenario">
The client declares an exchange, binds a queue to it,
then tries to delete it
setting if-unused to true.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
</method>
<method name="delete-ok" synchronous="1" index="21"
label="confirm deletion of an exchange">
<doc>This method confirms the deletion of an exchange.</doc>
<chassis name="client" implement="MUST"/>
</method>
</class>
<!-- == QUEUE ============================================================ -->
<class name="queue" handler="channel" index="50" label="work with queues">
<doc>
Queues store and forward messages. Queues can be configured in the
server or created at
runtime. Queues must be attached to at least one exchange in order
to receive messages
from publishers.
</doc>
<doc type="grammar">
queue = C:DECLARE S:DECLARE-OK
/ C:BIND S:BIND-OK
/ C:UNBIND S:UNBIND-OK
/ C:PURGE S:PURGE-OK
/ C:DELETE S:DELETE-OK
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MUST"/>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="declare" synchronous="1" index="10"
label="declare queue, create if needed">
<doc>
This method creates or checks a queue. When creating a new queue
the client can
specify various properties that control the durability of the
queue and its
contents, and the level of sharing for the queue.
</doc>
<rule name="default-binding">
<doc>
The server MUST create a default binding for a
newly-declared queue to the
default exchange, which is an exchange of type 'direct' and
use the queue
name as the routing key.
</doc>
<doc type="scenario">
Client declares a new queue, and then without explicitly
binding it to an
exchange, attempts to send a message through the default
exchange binding,
i.e. publish a message to the empty exchange, with the queue
name as routing
key.
</doc>
</rule>
<rule name="minimum-queues">
<doc>
The server SHOULD support a minimum of 256 queues per
virtual host and ideally,
impose no limit except as defined by available resources.
</doc>
<doc type="scenario">
Client attempts to declare as many queues as it can until
the server reports
an error. The resulting count must at least be 256.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="declare-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<rule name="default-name">
<doc>
The queue name MAY be empty, in which case the server
MUST create a new
queue with a unique generated name and return this to
the client in the
Declare-Ok method.
</doc>
<doc type="scenario">
Client attempts to declare several queues with an empty
name. The client then
verifies that the server-assigned names are unique and
different.
</doc>
</rule>
<rule name="reserved" on-failure="access-refused">
<doc>
Queue names starting with "amq." are reserved for
pre-declared and
standardised queues. The client MAY declare a queue
starting with
"amq." if the passive option is set, or the queue
already exists.
</doc>
<doc type="scenario">
The client attempts to declare a non-existing queue
starting with
"amq." and with the passive option set to zero.
</doc>
</rule>
<rule name="syntax" on-failure="precondition-failed">
<doc>
The queue name can be empty, or a sequence of these
characters:
letters, digits, hyphen, underscore, period, or colon.
</doc>
<doc type="scenario">
The client attempts to declare a queue with an illegal
name.
</doc>
</rule>
</field>
<field name="passive" domain="bit" label="do not create queue">
<doc>
If set, the server will reply with Declare-Ok if the queue
already
exists with the same name, and raise an error if not. The
client can
use this to check whether a queue exists without modifying
the
server state. When set, all other method fields except name
and no-wait
are ignored. A declare with both passive and no-wait has no
effect.
Arguments are compared for semantic equivalence.
</doc>
<rule name="passive" on-failure="not-found">
<doc>
The client MAY ask the server to assert that a queue
exists without
creating the queue if not. If the queue does not exist,
the server
treats this as a failure.
</doc>
<doc type="scenario">
Client declares an existing queue with the passive
option and expects
the server to respond with a declare-ok. Client then
attempts to declare
a non-existent queue with the passive option, and the
server must close
the channel with the correct reply-code.
</doc>
</rule>
<rule name="equivalent">
<doc>
If not set and the queue exists, the server MUST check
that the
existing queue has the same values for durable,
exclusive, auto-delete,
and arguments fields. The server MUST respond with
Declare-Ok if the
requested queue matches these fields, and MUST raise a
channel exception
if not.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<field name="durable" domain="bit" label="request a durable queue">
<doc>
If set when creating a new queue, the queue will be marked
as durable. Durable
queues remain active when a server restarts. Non-durable
queues (transient
queues) are purged if/when a server restarts. Note that
durable queues do not
necessarily hold persistent messages, although it does not
make sense to send
persistent messages to a transient queue.
</doc>
<rule name="persistence">
<doc>The server MUST recreate the durable queue after a
restart.
</doc>
<doc type="scenario">
Client declares a durable queue. The server is then
restarted. The client
then attempts to send a message to the queue. The
message should be successfully
delivered.
</doc>
</rule>
<rule name="types">
<doc>The server MUST support both durable and transient
queues.
</doc>
<doc type="scenario">
A client declares two named queues, one durable and one
transient.
</doc>
</rule>
</field>
<field name="exclusive" domain="bit"
label="request an exclusive queue">
<doc>
Exclusive queues may only be accessed by the current
connection, and are
deleted when that connection closes. Passive declaration of
an exclusive
queue by other connections are not allowed.
</doc>
<rule name="types">
<doc>
The server MUST support both exclusive (private) and
non-exclusive (shared)
queues.
</doc>
<doc type="scenario">
A client declares two named queues, one exclusive and
one non-exclusive.
</doc>
</rule>
<rule name="exclusive" on-failure="resource-locked">
<doc>
The client MAY NOT attempt to use a queue that was
declared as exclusive
by another still-open connection.
</doc>
<doc type="scenario">
One client declares an exclusive queue. A second client
on a different
connection attempts to declare, bind, consume, purge,
delete, or declare
a queue of the same name.
</doc>
</rule>
</field>
<field name="auto-delete" domain="bit"
label="auto-delete queue when unused">
<doc>
If set, the queue is deleted when all consumers have
finished using it. The last
consumer can be cancelled either explicitly or because its
channel is closed. If
there was no consumer ever on the queue, it won't be
deleted. Applications can
explicitly delete auto-delete queues using the Delete method
as normal.
</doc>
<rule name="pre-existence">
<doc>
The server MUST ignore the auto-delete field if the
queue already exists.
</doc>
<doc type="scenario">
Client declares two named queues, one as auto-delete and
one explicit-delete.
Client then attempts to declare the two queues using the
same names again,
but reversing the value of the auto-delete field in each
case. Verify that the
queues still exist with the original auto-delete flag
values.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
<field name="arguments" domain="table"
label="arguments for declaration">
<doc>
A set of arguments for the declaration. The syntax and
semantics of these
arguments depends on the server implementation.
</doc>
</field>
</method>
<method name="declare-ok" synchronous="1" index="11"
label="confirms a queue definition">
<doc>
This method confirms a Declare method and confirms the name of
the queue, essential
for automatically-named queues.
</doc>
<chassis name="client" implement="MUST"/>
<field name="queue" domain="queue-name">
<doc>
Reports the name of the queue. If the server generated a
queue name, this field
contains that name.
</doc>
<assert check="notnull"/>
</field>
<field name="message-count" domain="message-count"/>
<field name="consumer-count" domain="long"
label="number of consumers">
<doc>
Reports the number of active consumers for the queue. Note
that consumers can
suspend activity (Channel.Flow) in which case they do not
appear in this count.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="bind" synchronous="1" index="20"
label="bind queue to an exchange">
<doc>
This method binds a queue to an exchange. Until a queue is bound
it will not
receive any messages. In a classic messaging model,
store-and-forward queues
are bound to a direct exchange and subscription queues are bound
to a topic
exchange.
</doc>
<rule name="duplicates">
<doc>
A server MUST allow ignore duplicate bindings - that is, two
or more bind
methods for a specific queue, with identical arguments -
without treating these
as an error.
</doc>
<doc type="scenario">
A client binds a named queue to an exchange. The client then
repeats the bind
(with identical arguments).
</doc>
</rule>
<rule name="unique">
<doc>
A server MUST not deliver the same message more than once to
a queue, even if
the queue has multiple bindings that match the message.
</doc>
<doc type="scenario">
A client declares a named queue and binds it using multiple
bindings to the
amq.topic exchange. The client then publishes a message that
matches all its
bindings.
</doc>
</rule>
<rule name="transient-exchange">
<doc>
The server MUST allow a durable queue to bind to a transient
exchange.
</doc>
<doc type="scenario">
A client declares a transient exchange. The client then
declares a named durable
queue and then attempts to bind the transient exchange to
the durable queue.
</doc>
</rule>
<rule name="durable-exchange">
<doc>
Bindings of durable queues to durable exchanges are
automatically durable
and the server MUST restore such bindings after a server
restart.
</doc>
<doc type="scenario">
A server declares a named durable queue and binds it to a
durable exchange. The
server is restarted. The client then attempts to use the
queue/exchange combination.
</doc>
</rule>
<rule name="binding-count">
<doc>
The server SHOULD support at least 4 bindings per queue, and
ideally, impose no
limit except as defined by available resources.
</doc>
<doc type="scenario">
A client declares a named queue and attempts to bind it to 4
different
exchanges.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="bind-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to bind.</doc>
<rule name="queue-known" on-failure="not-found">
<doc>
The client MUST either specify a queue name or have
previously declared a
queue on the same channel
</doc>
<doc type="scenario">
The client opens a channel and attempts to bind an
unnamed queue.
</doc>
</rule>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to bind a queue that does
not exist.
</doc>
<doc type="scenario">
The client attempts to bind a non-existent queue.
</doc>
</rule>
</field>
<field name="exchange" domain="exchange-name"
label="name of the exchange to bind to">
<rule name="exchange-existence" on-failure="not-found">
<doc>
A client MUST NOT be allowed to bind a queue to a
non-existent exchange.
</doc>
<doc type="scenario">
A client attempts to bind an named queue to a undeclared
exchange.
</doc>
</rule>
<rule name="default-exchange">
<doc>
The server MUST accept a blank exchange name to mean the
default exchange.
</doc>
<doc type="scenario">
The client declares a queue and binds it to a blank
exchange name.
</doc>
</rule>
</field>
<field name="routing-key" domain="shortstr"
label="message routing key">
<doc>
Specifies the routing key for the binding. The routing key
is used for routing
messages depending on the exchange configuration. Not all
exchanges use a
routing key - refer to the specific exchange documentation.
If the queue name
is empty, the server uses the last queue declared on the
channel. If the
routing key is also empty, the server uses this queue name
for the routing
key as well. If the queue name is provided but the routing
key is empty, the
server does the binding with that empty routing key. The
meaning of empty
routing keys depends on the exchange implementation.
</doc>
<rule name="direct-exchange-key-matching">
<doc>
If a message queue binds to a direct exchange using
routing key K and a
publisher sends the exchange a message with routing key
R, then the message
MUST be passed to the message queue if K = R.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
<field name="arguments" domain="table"
label="arguments for binding">
<doc>
A set of arguments for the binding. The syntax and semantics
of these arguments
depends on the exchange class.
</doc>
</field>
</method>
<method name="bind-ok" synchronous="1" index="21"
label="confirm bind successful">
<doc>This method confirms that the bind was successful.</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="unbind" synchronous="1" index="50"
label="unbind a queue from an exchange">
<doc>This method unbinds a queue from an exchange.</doc>
<rule name="01">
<doc>If a unbind fails, the server MUST raise a connection
exception.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="unbind-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to unbind.</doc>
<rule name="queue-known" on-failure="not-found">
<doc>
The client MUST either specify a queue name or have
previously declared a
queue on the same channel
</doc>
<doc type="scenario">
The client opens a channel and attempts to unbind an
unnamed queue.
</doc>
</rule>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to unbind a queue that does
not exist.
</doc>
<doc type="scenario">
The client attempts to unbind a non-existent queue.
</doc>
</rule>
</field>
<field name="exchange" domain="exchange-name">
<doc>The name of the exchange to unbind from.</doc>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to unbind a queue from an
exchange that
does not exist.
</doc>
<doc type="scenario">
The client attempts to unbind a queue from a
non-existent exchange.
</doc>
</rule>
<rule name="default-exchange">
<doc>
The server MUST accept a blank exchange name to mean the
default exchange.
</doc>
<doc type="scenario">
The client declares a queue and binds it to a blank
exchange name.
</doc>
</rule>
</field>
<field name="routing-key" domain="shortstr"
label="routing key of binding">
<doc>Specifies the routing key of the binding to unbind.</doc>
</field>
<field name="arguments" domain="table" label="arguments of binding">
<doc>Specifies the arguments of the binding to unbind.</doc>
</field>
</method>
<method name="unbind-ok" synchronous="1" index="51"
label="confirm unbind successful">
<doc>This method confirms that the unbind was successful.</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="purge" synchronous="1" index="30" label="purge a queue">
<doc>
This method removes all messages from a queue which are not
awaiting
acknowledgment.
</doc>
<rule name="02">
<doc>
The server MUST NOT purge messages that have already been
sent to a client
but not yet acknowledged.
</doc>
</rule>
<rule name="03">
<doc>
The server MAY implement a purge queue or log that allows
system administrators
to recover accidentally-purged messages. The server SHOULD
NOT keep purged
messages in the same storage spaces as the live messages
since the volumes of
purged messages may get very large.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="purge-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to purge.</doc>
<rule name="queue-known" on-failure="not-found">
<doc>
The client MUST either specify a queue name or have
previously declared a
queue on the same channel
</doc>
<doc type="scenario">
The client opens a channel and attempts to purge an
unnamed queue.
</doc>
</rule>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to purge a queue that does
not exist.
</doc>
<doc type="scenario">
The client attempts to purge a non-existent queue.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
</method>
<method name="purge-ok" synchronous="1" index="31"
label="confirms a queue purge">
<doc>This method confirms the purge of a queue.</doc>
<chassis name="client" implement="MUST"/>
<field name="message-count" domain="message-count">
<doc>
Reports the number of messages purged.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="delete" synchronous="1" index="40" label="delete a queue">
<doc>
This method deletes a queue. When a queue is deleted any pending
messages are sent
to a dead-letter queue if this is defined in the server
configuration, and all
consumers on the queue are cancelled.
</doc>
<rule name="01">
<doc>
The server SHOULD use a dead-letter queue to hold messages
that were pending on
a deleted queue, and MAY provide facilities for a system
administrator to move
these messages back to an active queue.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="delete-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to delete.</doc>
<rule name="queue-known" on-failure="not-found">
<doc>
The client MUST either specify a queue name or have
previously declared a
queue on the same channel
</doc>
<doc type="scenario">
The client opens a channel and attempts to delete an
unnamed queue.
</doc>
</rule>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to delete a queue that does
not exist.
</doc>
<doc type="scenario">
The client attempts to delete a non-existent queue.
</doc>
</rule>
</field>
<field name="if-unused" domain="bit" label="delete only if unused">
<doc>
If set, the server will only delete the queue if it has no
consumers. If the
queue has consumers the server does does not delete it but
raises a channel
exception instead.
</doc>
<rule name="in-use" on-failure="precondition-failed">
<doc>
The server MUST NOT delete a queue that has consumers on
it, if the if-unused
field is true.
</doc>
<doc type="scenario">
The client declares a queue, and consumes from it, then
tries to delete it
setting if-unused to true.
</doc>
</rule>
</field>
<field name="if-empty" domain="bit" label="delete only if empty">
<doc>
If set, the server will only delete the queue if it has no
messages.
</doc>
<rule name="not-empty" on-failure="precondition-failed">
<doc>
The server MUST NOT delete a queue that has messages on
it, if the
if-empty field is true.
</doc>
<doc type="scenario">
The client declares a queue, binds it and publishes some
messages into it,
then tries to delete it setting if-empty to true.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
</method>
<method name="delete-ok" synchronous="1" index="41"
label="confirm deletion of a queue">
<doc>This method confirms the deletion of a queue.</doc>
<chassis name="client" implement="MUST"/>
<field name="message-count" domain="message-count">
<doc>Reports the number of messages deleted.</doc>
</field>
</method>
</class>
<!-- == BASIC ============================================================ -->
<class name="basic" handler="channel" index="60"
label="work with basic content">
<doc>
The Basic class provides methods that support an industry-standard
messaging model.
</doc>
<doc type="grammar">
basic = C:QOS S:QOS-OK
/ C:CONSUME S:CONSUME-OK
/ C:CANCEL S:CANCEL-OK
/ C:PUBLISH content
/ S:RETURN content
/ S:DELIVER content
/ C:GET ( S:GET-OK content / S:GET-EMPTY )
/ C:ACK
/ C:REJECT
/ C:RECOVER-ASYNC
/ C:RECOVER S:RECOVER-OK
</doc>
<chassis name="server" implement="MUST"/>
<chassis name="client" implement="MAY"/>
<rule name="01">
<doc>
The server SHOULD respect the persistent property of basic
messages and
SHOULD make a best-effort to hold persistent basic messages on a
reliable
storage mechanism.
</doc>
<doc type="scenario">
Send a persistent message to queue, stop server, restart server
and then
verify whether message is still present. Assumes that queues are
durable.
Persistence without durable queues makes no sense.
</doc>
</rule>
<rule name="02">
<doc>
The server MUST NOT discard a persistent basic message in case
of a queue
overflow.
</doc>
<doc type="scenario">
Declare a queue overflow situation with persistent messages and
verify that
messages do not get lost (presumably the server will write them
to disk).
</doc>
</rule>
<rule name="03">
<doc>
The server MAY use the Channel.Flow method to slow or stop a
basic message
publisher when necessary.
</doc>
<doc type="scenario">
Declare a queue overflow situation with non-persistent messages
and verify
whether the server responds with Channel.Flow or not. Repeat
with persistent
messages.
</doc>
</rule>
<rule name="04">
<doc>
The server MAY overflow non-persistent basic messages to
persistent
storage.
</doc>
<!-- Test scenario: untestable -->
</rule>
<rule name="05">
<doc>
The server MAY discard or dead-letter non-persistent basic
messages on a
priority basis if the queue size exceeds some configured limit.
</doc>
<!-- Test scenario: untestable -->
</rule>
<rule name="06">
<doc>
The server MUST implement at least 2 priority levels for basic
messages,
where priorities 0-4 and 5-9 are treated as two distinct levels.
</doc>
<doc type="scenario">
Send a number of priority 0 messages to a queue. Send one
priority 9
message. Consume messages from the queue and verify that the
first message
received was priority 9.
</doc>
</rule>
<rule name="07">
<doc>
The server MAY implement up to 10 priority levels.
</doc>
<doc type="scenario">
Send a number of messages with mixed priorities to a queue, so
that all
priority values from 0 to 9 are exercised. A good scenario would
be ten
messages in low-to-high priority. Consume from queue and verify
how many
priority levels emerge.
</doc>
</rule>
<rule name="08">
<doc>
The server MUST deliver messages of the same priority in order
irrespective of
their individual persistence.
</doc>
<doc type="scenario">
Send a set of messages with the same priority but different
persistence
settings to a queue. Consume and verify that messages arrive in
same order
as originally published.
</doc>
</rule>
<rule name="09">
<doc>
The server MUST support un-acknowledged delivery of Basic
content, i.e.
consumers with the no-ack field set to TRUE.
</doc>
</rule>
<rule name="10">
<doc>
The server MUST support explicitly acknowledged delivery of
Basic content,
i.e. consumers with the no-ack field set to FALSE.
</doc>
<doc type="scenario">
Declare a queue and a consumer using explicit acknowledgements.
Publish a
set of messages to the queue. Consume the messages but
acknowledge only
half of them. Disconnect and reconnect, and consume from the
queue.
Verify that the remaining messages are received.
</doc>
</rule>
<!-- These are the properties for a Basic content -->
<!-- MIME typing -->
<field name="content-type" domain="shortstr" label="MIME content type"/>
<!-- MIME typing -->
<field name="content-encoding" domain="shortstr"
label="MIME content encoding"/>
<!-- For applications, and for header exchange routing -->
<field name="headers" domain="table"
label="message header field table"/>
<!-- For queues that implement persistence -->
<field name="delivery-mode" domain="octet"
label="non-persistent (1) or persistent (2)"/>
<!-- For queues that implement priorities -->
<field name="priority" domain="octet" label="message priority, 0 to 9"/>
<!-- For application use, no formal behaviour -->
<field name="correlation-id" domain="shortstr"
label="application correlation identifier"/>
<!-- For application use, no formal behaviour but may hold the
name of a private response queue, when used in request messages -->
<field name="reply-to" domain="shortstr" label="address to reply to"/>
<!-- For implementation use, no formal behaviour -->
<field name="expiration" domain="shortstr"
label="message expiration specification"/>
<!-- For application use, no formal behaviour -->
<field name="message-id" domain="shortstr"
label="application message identifier"/>
<!-- For application use, no formal behaviour -->
<field name="timestamp" domain="timestamp" label="message timestamp"/>
<!-- For application use, no formal behaviour -->
<field name="type" domain="shortstr" label="message type name"/>
<!-- For application use, no formal behaviour -->
<field name="user-id" domain="shortstr" label="creating user id"/>
<!-- For application use, no formal behaviour -->
<field name="app-id" domain="shortstr" label="creating application id"/>
<!-- Deprecated, was old cluster-id property -->
<field name="reserved" domain="shortstr"
label="reserved, must be empty"/>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="qos" synchronous="1" index="10"
label="specify quality of service">
<doc>
This method requests a specific quality of service. The QoS can
be specified for the
current channel or for all channels on the connection. The
particular properties and
semantics of a qos method always depend on the content class
semantics. Though the
qos method could in principle apply to both peers, it is
currently meaningful only
for the server.
</doc>
<chassis name="server" implement="MUST"/>
<response name="qos-ok"/>
<field name="prefetch-size" domain="long"
label="prefetch window in octets">
<doc>
The client can request that messages be sent in advance so
that when the client
finishes processing a message, the following message is
already held locally,
rather than needing to be sent down the channel. Prefetching
gives a performance
improvement. This field specifies the prefetch window size
in octets. The server
will send a message in advance if it is equal to or smaller
in size than the
available prefetch size (and also falls into other prefetch
limits). May be set
to zero, meaning "no specific limit", although other
prefetch limits may still
apply. The prefetch-size is ignored if the no-ack option is
set.
</doc>
<rule name="01">
<doc>
The server MUST ignore this setting when the client is
not processing any
messages - i.e. the prefetch size does not limit the
transfer of single
messages to a client, only the sending in advance of
more messages while
the client still has one or more unacknowledged
messages.
</doc>
<doc type="scenario">
Define a QoS prefetch-size limit and send a single
message that exceeds
that limit. Verify that the message arrives correctly.
</doc>
</rule>
</field>
<field name="prefetch-count" domain="short"
label="prefetch window in messages">
<doc>
Specifies a prefetch window in terms of whole messages. This
field may be used
in combination with the prefetch-size field; a message will
only be sent in
advance if both prefetch windows (and those at the channel
and connection level)
allow it. The prefetch-count is ignored if the no-ack option
is set.
</doc>
<rule name="01">
<doc>
The server may send less data in advance than allowed by
the client's
specified prefetch windows but it MUST NOT send more.
</doc>
<doc type="scenario">
Define a QoS prefetch-size limit and a prefetch-count
limit greater than
one. Send multiple messages that exceed the prefetch
size. Verify that
no more than one message arrives at once.
</doc>
</rule>
</field>
<field name="global" domain="bit"
label="apply to entire connection">
<doc>
By default the QoS settings apply to the current channel
only. If this field is
set, they are applied to the entire connection.
</doc>
</field>
</method>
<method name="qos-ok" synchronous="1" index="11"
label="confirm the requested qos">
<doc>
This method tells the client that the requested QoS levels could
be handled by the
server. The requested QoS applies to all active consumers until
a new QoS is
defined.
</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="consume" synchronous="1" index="20"
label="start a queue consumer">
<doc>
This method asks the server to start a "consumer", which is a
transient request for
messages from a specific queue. Consumers last as long as the
channel they were
declared on, or until the client cancels them.
</doc>
<rule name="01">
<doc>
The server SHOULD support at least 16 consumers per queue,
and ideally, impose
no limit except as defined by available resources.
</doc>
<doc type="scenario">
Declare a queue and create consumers on that queue until the
server closes the
connection. Verify that the number of consumers created was
at least sixteen
and report the total number.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="consume-ok"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to consume from.</doc>
</field>
<field name="consumer-tag" domain="consumer-tag">
<doc>
Specifies the identifier for the consumer. The consumer tag
is local to a
channel, so two clients can use the same consumer tags. If
this field is
empty the server will generate a unique tag.
</doc>
<rule name="01" on-failure="not-allowed">
<doc>
The client MUST NOT specify a tag that refers to an
existing consumer.
</doc>
<doc type="scenario">
Attempt to create two consumers with the same non-empty
tag, on the
same channel.
</doc>
</rule>
<rule name="02" on-failure="not-allowed">
<doc>
The consumer tag is valid only within the channel from
which the
consumer was created. I.e. a client MUST NOT create a
consumer in one
channel and then use it in another.
</doc>
<doc type="scenario">
Attempt to create a consumer in one channel, then use in
another channel,
in which consumers have also been created (to test that
the server uses
unique consumer tags).
</doc>
</rule>
</field>
<field name="no-local" domain="no-local"/>
<field name="no-ack" domain="no-ack"/>
<field name="exclusive" domain="bit"
label="request exclusive access">
<doc>
Request exclusive consumer access, meaning only this
consumer can access the
queue.
</doc>
<rule name="01" on-failure="access-refused">
<doc>
The client MAY NOT gain exclusive access to a queue that
already has
active consumers.
</doc>
<doc type="scenario">
Open two connections to a server, and in one connection
declare a shared
(non-exclusive) queue and then consume from the queue.
In the second
connection attempt to consume from the same queue using
the exclusive
option.
</doc>
</rule>
</field>
<field name="no-wait" domain="no-wait"/>
<field name="arguments" domain="table"
label="arguments for declaration">
<doc>
A set of arguments for the consume. The syntax and semantics
of these
arguments depends on the server implementation.
</doc>
</field>
</method>
<method name="consume-ok" synchronous="1" index="21"
label="confirm a new consumer">
<doc>
The server provides the client with a consumer tag, which is
used by the client
for methods called on the consumer at a later stage.
</doc>
<chassis name="client" implement="MUST"/>
<field name="consumer-tag" domain="consumer-tag">
<doc>
Holds the consumer tag specified by the client or provided
by the server.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="cancel" synchronous="1" index="30"
label="end a queue consumer">
<doc>
This method cancels a consumer. This does not affect already
delivered
messages, but it does mean the server will not send any more
messages for
that consumer. The client may receive an arbitrary number of
messages in
between sending the cancel method and receiving the cancel-ok
reply.
</doc>
<rule name="01">
<doc>
If the queue does not exist the server MUST ignore the
cancel method, so
long as the consumer tag is valid for that channel.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<response name="cancel-ok"/>
<field name="consumer-tag" domain="consumer-tag"/>
<field name="no-wait" domain="no-wait"/>
</method>
<method name="cancel-ok" synchronous="1" index="31"
label="confirm a cancelled consumer">
<doc>
This method confirms that the cancellation was completed.
</doc>
<chassis name="client" implement="MUST"/>
<field name="consumer-tag" domain="consumer-tag"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="publish" content="1" index="40" label="publish a message">
<doc>
This method publishes a message to a specific exchange. The
message will be routed
to queues as defined by the exchange configuration and
distributed to any active
consumers when the transaction, if any, is committed.
</doc>
<chassis name="server" implement="MUST"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="exchange" domain="exchange-name">
<doc>
Specifies the name of the exchange to publish to. The
exchange name can be
empty, meaning the default exchange. If the exchange name is
specified, and that
exchange does not exist, the server will raise a channel
exception.
</doc>
<rule name="must-exist" on-failure="not-found">
<doc>
The client MUST NOT attempt to publish a content to an
exchange that
does not exist.
</doc>
<doc type="scenario">
The client attempts to publish a content to a
non-existent exchange.
</doc>
</rule>
<rule name="default-exchange">
<doc>
The server MUST accept a blank exchange name to mean the
default exchange.
</doc>
<doc type="scenario">
The client declares a queue and binds it to a blank
exchange name.
</doc>
</rule>
<rule name="02">
<doc>
If the exchange was declared as an internal exchange,
the server MUST raise
a channel exception with a reply code 403 (access
refused).
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<rule name="03">
<doc>
The exchange MAY refuse basic content in which case it
MUST raise a channel
exception with reply code 540 (not implemented).
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<field name="routing-key" domain="shortstr"
label="Message routing key">
<doc>
Specifies the routing key for the message. The routing key
is used for routing
messages depending on the exchange configuration.
</doc>
</field>
<field name="mandatory" domain="bit"
label="indicate mandatory routing">
<doc>
This flag tells the server how to react if the message
cannot be routed to a
queue. If this flag is set, the server will return an
unroutable message with a
Return method. If this flag is zero, the server silently
drops the message.
</doc>
<rule name="01">
<doc>
The server SHOULD implement the mandatory flag.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
<field name="immediate" domain="bit"
label="request immediate delivery">
<doc>
This flag tells the server how to react if the message
cannot be routed to a
queue consumer immediately. If this flag is set, the server
will return an
undeliverable message with a Return method. If this flag is
zero, the server
will queue the message, but with no guarantee that it will
ever be consumed.
</doc>
<rule name="01">
<doc>
The server SHOULD implement the immediate flag.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
</method>
<method name="return" content="1" index="50"
label="return a failed message">
<doc>
This method returns an undeliverable message that was published
with the "immediate"
flag set, or an unroutable message published with the
"mandatory" flag set. The
reply code and text provide information about the reason that
the message was
undeliverable.
</doc>
<chassis name="client" implement="MUST"/>
<field name="reply-code" domain="reply-code"/>
<field name="reply-text" domain="reply-text"/>
<field name="exchange" domain="exchange-name">
<doc>
Specifies the name of the exchange that the message was
originally published
to. May be empty, meaning the default exchange.
</doc>
</field>
<field name="routing-key" domain="shortstr"
label="Message routing key">
<doc>
Specifies the routing key name specified when the message
was published.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="deliver" content="1" index="60"
label="notify the client of a consumer message">
<doc>
This method delivers a message to the client, via a consumer. In
the asynchronous
message delivery model, the client starts a consumer using the
Consume method, then
the server responds with Deliver methods as and when messages
arrive for that
consumer.
</doc>
<rule name="01">
<doc>
The server SHOULD track the number of times a message has
been delivered to
clients and when a message is redelivered a certain number
of times - e.g. 5
times - without being acknowledged, the server SHOULD
consider the message to be
unprocessable (possibly causing client applications to
abort), and move the
message to a dead letter queue.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<chassis name="client" implement="MUST"/>
<field name="consumer-tag" domain="consumer-tag"/>
<field name="delivery-tag" domain="delivery-tag"/>
<field name="redelivered" domain="redelivered"/>
<field name="exchange" domain="exchange-name">
<doc>
Specifies the name of the exchange that the message was
originally published to.
May be empty, indicating the default exchange.
</doc>
</field>
<field name="routing-key" domain="shortstr"
label="Message routing key">
<doc>Specifies the routing key name specified when the message
was published.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="get" synchronous="1" index="70"
label="direct access to a queue">
<doc>
This method provides a direct access to the messages in a queue
using a synchronous
dialogue that is designed for specific types of application
where synchronous
functionality is more important than performance.
</doc>
<response name="get-ok"/>
<response name="get-empty"/>
<chassis name="server" implement="MUST"/>
<!-- Deprecated: "ticket", must be zero -->
<field name="reserved-1" type="short" reserved="1"/>
<field name="queue" domain="queue-name">
<doc>Specifies the name of the queue to get a message from.
</doc>
</field>
<field name="no-ack" domain="no-ack"/>
</method>
<method name="get-ok" synchronous="1" content="1" index="71"
label="provide client with a message">
<doc>
This method delivers a message to the client following a get
method. A message
delivered by 'get-ok' must be acknowledged unless the no-ack
option was set in the
get method.
</doc>
<chassis name="client" implement="MAY"/>
<field name="delivery-tag" domain="delivery-tag"/>
<field name="redelivered" domain="redelivered"/>
<field name="exchange" domain="exchange-name">
<doc>
Specifies the name of the exchange that the message was
originally published to.
If empty, the message was published to the default exchange.
</doc>
</field>
<field name="routing-key" domain="shortstr"
label="Message routing key">
<doc>Specifies the routing key name specified when the message
was published.
</doc>
</field>
<field name="message-count" domain="message-count"/>
</method>
<method name="get-empty" synchronous="1" index="72"
label="indicate no messages available">
<doc>
This method tells the client that the queue has no messages
available for the
client.
</doc>
<chassis name="client" implement="MAY"/>
<!-- Deprecated: "cluster-id", must be empty -->
<field name="reserved-1" type="shortstr" reserved="1"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="ack" index="80" label="acknowledge one or more messages">
<doc>
This method acknowledges one or more messages delivered via the
Deliver or Get-Ok
methods. The client can ask to confirm a single message or a set
of messages up to
and including a specific message.
</doc>
<chassis name="server" implement="MUST"/>
<field name="delivery-tag" domain="delivery-tag"/>
<field name="multiple" domain="bit"
label="acknowledge multiple messages">
<doc>
If set to 1, the delivery tag is treated as "up to and
including", so that the
client can acknowledge multiple messages with a single
method. If set to zero,
the delivery tag refers to a single message. If the multiple
field is 1, and the
delivery tag is zero, tells the server to acknowledge all
outstanding messages.
</doc>
<rule name="exists" on-failure="precondition-failed">
<doc>
The server MUST validate that a non-zero delivery-tag
refers to a delivered
message, and raise a channel exception if this is not
the case. On a transacted
channel, this check MUST be done immediately and not
delayed until a Tx.Commit.
Specifically, a client MUST not acknowledge the same
message more than once.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="reject" index="90" label="reject an incoming message">
<doc>
This method allows a client to reject a message. It can be used
to interrupt and
cancel large incoming messages, or return untreatable messages
to their original
queue.
</doc>
<rule name="01">
<doc>
The server SHOULD be capable of accepting and process the
Reject method while
sending message content with a Deliver or Get-Ok method.
I.e. the server should
read and process incoming methods while sending output
frames. To cancel a
partially-send content, the server sends a content body
frame of size 1 (i.e.
with no data except the frame-end octet).
</doc>
</rule>
<rule name="02">
<doc>
The server SHOULD interpret this method as meaning that the
client is unable to
process the message at this time.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<rule name="03">
<doc>
The client MUST NOT use this method as a means of selecting
messages to process.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<field name="delivery-tag" domain="delivery-tag"/>
<field name="requeue" domain="bit" label="requeue the message">
<doc>
If requeue is true, the server will attempt to requeue the
message. If requeue
is false or the requeue attempt fails the messages are
discarded or dead-lettered.
</doc>
<rule name="01">
<doc>
The server MUST NOT deliver the message to the same
client within the
context of the current channel. The recommended strategy
is to attempt to
deliver the message to an alternative consumer, and if
that is not possible,
to move the message to a dead-letter queue. The server
MAY use more
sophisticated tracking to hold the message on the queue
and redeliver it to
the same client at a later stage.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="recover-async" index="100"
label="redeliver unacknowledged messages"
deprecated="1">
<doc>
This method asks the server to redeliver all unacknowledged
messages on a
specified channel. Zero or more messages may be redelivered.
This method
is deprecated in favour of the synchronous Recover/Recover-Ok.
</doc>
<rule name="01">
<doc>
The server MUST set the redelivered flag on all messages
that are resent.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<chassis name="server" implement="MAY"/>
<field name="requeue" domain="bit" label="requeue the message">
<doc>
If this field is zero, the message will be redelivered to
the original
recipient. If this bit is 1, the server will attempt to
requeue the message,
potentially then delivering it to an alternative subscriber.
</doc>
</field>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="recover" index="110"
label="redeliver unacknowledged messages">
<doc>
This method asks the server to redeliver all unacknowledged
messages on a
specified channel. Zero or more messages may be redelivered.
This method
replaces the asynchronous Recover.
</doc>
<rule name="01">
<doc>
The server MUST set the redelivered flag on all messages
that are resent.
</doc>
<doc type="scenario">
TODO.
</doc>
</rule>
<chassis name="server" implement="MUST"/>
<field name="requeue" domain="bit" label="requeue the message">
<doc>
If this field is zero, the message will be redelivered to
the original
recipient. If this bit is 1, the server will attempt to
requeue the message,
potentially then delivering it to an alternative subscriber.
</doc>
</field>
</method>
<method name="recover-ok" synchronous="1" index="111"
label="confirm recovery">
<doc>
This method acknowledges a Basic.Recover method.
</doc>
<chassis name="client" implement="MUST"/>
</method>
</class>
<!-- == TX =============================================================== -->
<class name="tx" handler="channel" index="90"
label="work with transactions">
<doc>
The Tx class allows publish and ack operations to be batched into
atomic
units of work. The intention is that all publish and ack requests
issued
within a transaction will complete successfully or none of them
will.
Servers SHOULD implement atomic transactions at least where all
publish
or ack requests affect a single queue. Transactions that cover
multiple
queues may be non-atomic, given that queues can be created and
destroyed
asynchronously, and such events do not form part of any transaction.
Further, the behaviour of transactions with respect to the immediate
and
mandatory flags on Basic.Publish methods is not defined.
</doc>
<rule name="not multiple queues">
<doc>
Applications MUST NOT rely on the atomicity of transactions that
affect more than one queue.
</doc>
</rule>
<rule name="not immediate">
<doc>
Applications MUST NOT rely on the behaviour of transactions that
include messages published with the immediate option.
</doc>
</rule>
<rule name="not mandatory">
<doc>
Applications MUST NOT rely on the behaviour of transactions that
include messages published with the mandatory option.
</doc>
</rule>
<doc type="grammar">
tx = C:SELECT S:SELECT-OK
/ C:COMMIT S:COMMIT-OK
/ C:ROLLBACK S:ROLLBACK-OK
</doc>
<chassis name="server" implement="SHOULD"/>
<chassis name="client" implement="MAY"/>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="select" synchronous="1" index="10"
label="select standard transaction mode">
<doc>
This method sets the channel to use standard transactions. The
client must use this
method at least once on a channel before using the Commit or
Rollback methods.
</doc>
<chassis name="server" implement="MUST"/>
<response name="select-ok"/>
</method>
<method name="select-ok" synchronous="1" index="11"
label="confirm transaction mode">
<doc>
This method confirms to the client that the channel was
successfully set to use
standard transactions.
</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="commit" synchronous="1" index="20"
label="commit the current transaction">
<doc>
This method commits all message publications and acknowledgments
performed in
the current transaction. A new transaction starts immediately
after a commit.
</doc>
<chassis name="server" implement="MUST"/>
<response name="commit-ok"/>
<rule name="transacted" on-failure="precondition-failed">
<doc>
The client MUST NOT use the Commit method on non-transacted
channels.
</doc>
<doc type="scenario">
The client opens a channel and then uses Tx.Commit.
</doc>
</rule>
</method>
<method name="commit-ok" synchronous="1" index="21"
label="confirm a successful commit">
<doc>
This method confirms to the client that the commit succeeded.
Note that if a commit
fails, the server raises a channel exception.
</doc>
<chassis name="client" implement="MUST"/>
</method>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<method name="rollback" synchronous="1" index="30"
label="abandon the current transaction">
<doc>
This method abandons all message publications and
acknowledgments performed in
the current transaction. A new transaction starts immediately
after a rollback.
Note that unacked messages will not be automatically redelivered
by rollback;
if that is required an explicit recover call should be issued.
</doc>
<chassis name="server" implement="MUST"/>
<response name="rollback-ok"/>
<rule name="transacted" on-failure="precondition-failed">
<doc>
The client MUST NOT use the Rollback method on
non-transacted channels.
</doc>
<doc type="scenario">
The client opens a channel and then uses Tx.Rollback.
</doc>
</rule>
</method>
<method name="rollback-ok" synchronous="1" index="31"
label="confirm successful rollback">
<doc>
This method confirms to the client that the rollback succeeded.
Note that if an
rollback fails, the server raises a channel exception.
</doc>
<chassis name="client" implement="MUST"/>
</method>
</class>
</amqp>